![]() ![]() Hello everyone, and welcome back to Wrong Every Time. ![]() But I’ve rambled enough about my own efforts – Vox Machina have a quest to finish, and I’m eager to see them through it. I think I’m generally getting a better handle on the exact degree of prep writing necessary to smoothly direct a quest, and am thus able to channel all my energy into crafting atmosphere within the moment, making my prepped work land with that much more impact. I was worried introducing a whole family at once would be too busy and that some characters would get lost in the shuffle, but the event turned out to be a total hit, and we actually ended up running long just because people wanted to see the ending. The first session was a uniquely tricky one, as it involved the party stopping by the family estate of one of my player characters, thus necessitating a fair amount of side prep with that player. Either way, last episode also provided plenty of useful lessons regarding both hiding the inevitability of a conflict that’s largely on rails, as well as splitting the party between two simultaneous conflicts, so I still had plenty to munch on.Īs for my own campaign, I am happy to report that we’ve had two outstanding sessions since last I checked in, as my party journeyed west to gather allies for their own calamitous conflict. With the continent already beset by a horde of dragons, adding some additional apocalyptic threat just seems like poor sportsmanship, but I’m sure Mercer’s got a plan here. Today I’m eager to dive back into Vox Machina, wherein Vax just received a grim premonition regarding some world-ending calamity. Hello folks, and welcome back to Wrong Every Time. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |